<script language="JavaScript"
src="/js/Kribi3DPlayer.js"
type="text/javascript"></script>
<script
language="JavaScript"
src="/js/gFunct.js"
type="text/javascript"></script>
<script
language="JavaScript"
type="text/javascript">
var loadok =
false;
var opening =
false;
/*
------------------------------------------------------------ */
/* This function is invoked when the page is
loaded.
*Allows the loading of plugins*/
window.onload = function() {
loadok = true;
}
/*
------------------------------------------------------------ */
/* This function is invoked every time the
player sends a message to the
* browser, we use it to intercept the Ready event which is sent when
* the player is ready to accept commands and the ModelOpened event which
is
* sent when the model has been loaded. */
function KribiPlayer_Tell(msg) {
var
player = document.getElementById("KribiPlayer");
if (loadok) {
if (msg ==
"ModelOpened") {
// initialize the camera.
DefaultView_init();
} else if
(msg == "Refresh") {
if (!opening) {
// Wait for all the controls to be opened, make
sure that this will run only once.
opening = true;
player.Do("Model OpenAsync '" +
FullModelsPath() + "Street60sV05_OP.kmo'");
}
}
}
}
/*
------------------------------------------------------------ */
// Set default
function DefaultView_init() {
var player = document.getElementById("KribiPlayer");
// Set the camera to its initial position.
player.Do("Camera Position
34.7391,-3505.62,-6173.53");
player.Do("Camera Orientation
101.31,338.944,0");
player.Do("Camera FieldOfView 71.00");
//
Enable realistic rendering.
player.Do("Renderer Shading Textured");
// Set tool
CameraLookAt();
}
/*
------------------------------------------------------------ */
// Tools
function CameraLookAt() {
// Set Tool CameraLookAt
var player = document.getElementById("KribiPlayer");
player.Do("Tool SetCurrent 'CameraLookAt'");
}
/*
------------------------------------------------------------ */
// Render
function render_Wireframe() {
// Renderer Shading Wireframe
var player = document.getElementById("KribiPlayer");
player.Do("Renderer Shading Wireframe");
}
/*
------------------------------------------------------------ */
function render_Flat() {
// Renderer Shading Flat
var player = document.getElementById("KribiPlayer");
player.Do("Renderer Shading Flat");
}
/*
------------------------------------------------------------ */
function render_Textured() {
// Renderer Shading Textured
var player = document.getElementById("KribiPlayer");
player.Do("Renderer Shading Textured");
}
/*
------------------------------------------------------------ */
function render_Realistic() {
// Renderer Shading Realistic
var player = document.getElementById("KribiPlayer");
player.Do("Renderer Shading Realistic");
}
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