Interactive Tools
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Material properties
Anisotropy Highlights
Texture Mapping
Bump Mapping
Reflection Mapping
Lighting
Animation
Polygonal Modeling
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Material Texture Mapping |
last update: 26 june 2011 |
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The texture, also called texture map, is a bitmap Picture
which is used to add a pattern to an object’s surface,
like a transfer. Texture maps are useful to simulate
different kinds of material. For example it is possible
to use the image of a certain wood to give a floor a
parquetted look, or the image of a brick to decorate a
wall. |
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This example show some Texture Map property
values of the current Material and can directly be modified,
with each variation
interactively updating the View. In this case, the settings takes place
on just one Material which is referred to as the current Material. |
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Modifying the Material Texture Map values |
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1) |
Left click first on the toy in the View
whose Material property values are to be modified in order to
select it; |
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Click on the Picture icons on the WEB page in order to choose the
picture to be used as texture map; |
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3) |
Act on Amount, X Scale and Y Scale sliders in
order to change the value. |
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The skeleton source code for the
above example web page is the following: |
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