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Resources Feature Lab Getting Started Basic Concepts Api’s References
Kribi 3D Player Feature Lab
 
  • Interactive Tools
    • Camera Orbit
    • Camera Walk
    • Camera Rotate
    • Camera Move
    • Camera Zooming
    • Camera Clipping Plane
    • Object Move
    • Object Rotate
    • Object Sizing
  • Camera
  • Object
  • Instance Object
  • Experiencing Script
  • View
  • Background
  • Rendering
  • Colors
  • Pictures
  • Materials
  • Lighting
  • Animation
  • Polygonal Modeling
Fog Effect
last update: 26 june 2011
 
The fog effect causes a fallout vanishing of the objects, the farther they are from the camera. The fog effect is only visible in the Realistic Shading rendering mode.
 
Wireframe Solid Textured Realistic
DefaultView
Camera Look At
Fog
Colors:
Fog distance
 
 
In this example, the values show the current Fog settings and can be directly modified, with each variation interactively updating the View.
 
Modifying the Fog Distance value
 
 
  1) Act on the Fog Distance slider in order to change the value.
Modifying the Fog Color value
 
 
  1) Click on the Color Icon in order to change the fog's color.
 
Programming
The skeleton source code for the above example web page is the following:
 
 
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