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Kribi 3D Player Feature Lab
 
  • Interactive Tools
    • Camera Orbit
    • Camera Walk
    • Camera Rotate
    • Camera Move
    • Camera Zooming
    • Camera Clipping Plane
    • Object Move
    • Object Rotate
    • Object Sizing
  • Camera
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Camera Orbit tools
last update: 26 june 2011
 
The Camera Orbit tool acts on the position and rotation of the camera, making it look as if the object was rotating, when in reality it is the camera that is moving around while remaining focused on the chosen spot on the object.
 
Wireframe Solid Textured Realistic
DefaultView
Camera Orbit Camera Orbit Center
 
 
 
A Camera tool's action generally takes place in two steps. Click first on any point in the View or on the object itself and then, holding the left mouse button, perform the chosen tool action by moving the mouse. This way, the View gets constantly updated until the mouse button is released.
 
Using the Camera Orbit tool
 
 
1) Click on the Camera Orbit button;
2) Left click on any point on the object in the View;
3) Perform the Camera Orbit action while holding the left mouse button.  Following the vertical and horizontal movements of the mouse, the camera orbits around the selected point.
   
 
If the selected point is in the background and not on the object itself, the camera orbits around the center of the object.
Using the Camera Orbit Center tool
 
1) Click on the Camera Orbit Center button;
2) Left click on any point in the View;
3) Perform the Camera Orbit Center action while holding the left mouse button.  Following the vertical and horizontal movements of the mouse, the camera orbits around the center of the object.
 
Programming
The skeleton source code for the above example web page is the following:
 
 
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