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Kribi 3D Player Feature Lab
  • Interactive Tools
    • Camera Orbit
    • Camera Walk
    • Camera Rotate
    • Camera Move
    • Camera Zooming
    • Camera Clipping Plane
    • Object Move
    • Object Rotate
    • Object Sizing
  • Camera
  • Object
  • Instance Object
  • Experiencing Script
  • View
  • Background
  • Rendering
  • Colors
  • Pictures
  • Materials
  • Lighting
  • Animation
  • Polygonal Modeling
Realistic Lights
last update: 26 june 2011
 
Realistic lights are directional lights virtually positioned at an infinite distance which cast parallel lights in a single direction, just like the sun on the Earth’s surface. Realistic lights are mainly used to simulate sunlight and create a basic lighting of the scene. A scene can contain different realistic lights with different positions and different levels of intensity.
 
Wireframe Solid Textured Realistic
DefaultView
Sun direction
Intensity
 
 
Help
 
In this example, text boxes show some Realistic Light values such as its positioning and intensity. The  values can be directly modified and every variation interactively updates the view.
 
Modifying the Realistic Light values
 
 
  1) Act on the Sun direction and Intensity sliders in order to change the value.
 
Programming
The skeleton source code for the above example web page is the following:
 
 
 
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